For all you Halo fans around the world, it’s important to know a little history about Halo: Master Chief Collection. Halo: Reach – known as Halo: Arena and Halo: Combat Evolved – were the last Halo game developed by Bungie. It was then released in 2021 to critical acclaim. Now, the newest game details have come as part of a special April 2021 edition of Microsoft’s monthly news series called The Anniversary. Here’s an update about the game and what to expect.
Halo: Reach is the follow-up to Halo: Combat Evolved. It featured a story that lasted three seasons and was popular for its strong storyline and excellent graphics. The series left Halo up to its last legs, and with Halo: Reach, things are beginning to get interesting. Master Chief and the Fireteam of his Reach friends are back in action, and they’re not about to let the Covenant win. This time around, players are going to be introduced to new characters, new locations, and even new multiplayer options. Here’s everything you need to know about Halo: Reach and its upcoming content:
For those who don’t know much about Halo: Reach, let me give you some background. Halo: Reach is the latest Halo game to be developed by Bungie, the gaming company headed by Halo creator Bungie. Halo: Reach was one of the most successful games in the Xbox era, and its multiplayer had a lot of unique elements. One of those elements involved players being able to choose their own character and layout, which led to many long, heated debates about whether or not the Halo series would ever come to an end.
So now that Halo: Reach is finally coming to a close, what’s happening with Halo Unlimited? There isn’t any specific story, but instead, we’ll be getting some brand new maps and modes, like the Forge map included with Halo: Reach, that will help create some exciting new environments for players to experience. And there are also several special items included as well, such as the Brute Force Generator, which makes it possible to turn the tide of combat in your favor.
The Forge system itself is actually very different from the Forge system featured in Halo: Combat Evolved. It’s new, and it has some impressive visuals, such as the inclusion of a terrain system that lets you create amazing new areas for you to fight in. And you can use these areas for custom competitions, like taking on another team in a big Arena where you can show off your skills. You can also find and craft new weapons, and purchase armor and vehicles for your character. In short, Forge offers some serious customization potential.
Halo Unlimited is, of course, going to feature new Forge options, and this means that players can really get into customizing their Halo experience. And what’s more – if you get stuck, you can simply turn to a guide that walks you through the tools you need to use. This is a huge bonus over other versions of Forge because many of the tutorials for older games are downright impossible to use anymore. Even if you’ve played the original Halo, you’ll be amazed at how much easier it is to make the most of Halo’s tools now. The level editor called the Visual Studio Site, is especially useful for creating levels and has been made much easier by the addition of Xbox Live.
The biggest thing that will separate Halo Unlimited from the rest of Halo games is multiplayer. While you can still play against other players using the same settings and game modes, the real meat of the game is going to be the campaign, which includes a wide variety of multiplayer games against each other. As you fight through the various maps and go up against the Covenant and the Insurrectionists, you’ll get the feeling that you’re part of a very interactive and interesting game. As you win each game, you’ll be able to unlock more information about the Halo franchise, as the history of the planet Reach and the nature of the Swords of Reach. The campaign also gives you a chance to go against some of your favorite characters from previous Halo games, like Master Chief Petty Officer 117 and other memorable heroes.
It seems that the team at Access, who created the game, did a really nice job in recreating some of the best parts of the Halo series while adding some fresh elements. Hopefully, this game will live up to all of the great reception the Halo franchise has gotten since the first game, Halo. If not, they might have done a really good job with Halo Unlimited. We’ll soon find out.